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Tuesday, November 6, 2018

Creating A Medium Complexity Character Part 02

For this week, I work on a little bit more on the details sculpting. 

And Resurface the model in MAYA.

This is how it compares to the high poly one.
And the UVs.

Posted by Jo Zhou at 2:05 AM
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Labels: 3D Art

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Jo Zhou
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      • 2D Art Animation and VFX
      • 3D Art Week 14 Creating An Environment Part 02
      • 3D Art Week 13 Creating An Environment Part 01
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      • 2D Week 11 Concepts Round 03 Final Color
      • Creating A Medium Complexity Character Part 02
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