Friday, December 7, 2018

3D Art Week 16 Creating An Environment Part 04

This Week, I am focusing on adjusting the lighting camera and effects.


This is  how it used to be like.


This is the final look.

Thursday, November 29, 2018

Tuesday, November 6, 2018

Creating A Medium Complexity Character Part 02

For this week, I work on a little bit more on the details sculpting. 

And Resurface the model in MAYA.

This is how it compares to the high poly one.
And the UVs.

Thursday, October 18, 2018

2D Art Class Week 08 Bringing It All Together Illustration

Last week I work with the twins character of Hansel and Gretel, and this week I work with the environment. This piece is the "Candy house", where is the urgent care that the doctor would give the kids with candy after they took the shot. And it is the place the twins was raised up.


Monday, October 15, 2018

3D Art Working in a Game Engine With Final Prop (Week 08)

This week we are finally going to put the prop in the game engine. We have to export the texture as maps of  color, normal, shading etc, and connect them in the Unreal Material.



Thursday, October 11, 2018

2D Class Week 07 Bringing It All Together Illustration

My theme of this week is Hansel and Gretel, the story of the twins fighting against the witch and her zombie kids army.

For this week, I have the concept of the twins.



Monday, October 8, 2018

3D Art Bake Maps and Digital Painting for a Prop

This week, I baked the high-poly sculpt to the low-poly model, and texture it in Substance Painter.